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AI Insights · Timothy · October 2021

Top 5 iOS Sports Games in Oceania Q3 2021 Performance

Discover the performance trends of the top 5 sports games on iOS in Oceania during Q3 2021, including revenue, downloads, and active user data.

Top 5 iOS Sports Games in Oceania Q3 2021 Performance

In Q3 2021, the top 5 sports games on iOS in Oceania showed varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.

8 Ball Pool™ by Miniclip.com exhibited a steady increase in weekly revenue, peaking at approximately $78.6K in mid-August. Weekly downloads varied, reaching a high of around 19.1K in early July, but gradually declined to about 10.3K by the end of September. The game maintained a consistent weekly active user base, averaging around 300K, with a slight peak of approximately 312K in late September.

Touchgrind Scooter from Illusion Labs saw a decline in weekly revenue, starting at about $1.8K at the end of June and dropping to around $400 by late September. Weekly downloads also decreased from around 7.8K in late June to approximately 3.9K by the end of September. Active users followed a similar downward trend, starting at about 20.2K and reducing to roughly 9K.

Sonic at the Olympic Games from SEGA experienced a notable spike in weekly downloads in July, peaking at around 22.6K. However, this number decreased sharply to about 719 by the end of September. Revenue saw a modest peak of approximately $564 in late July but generally remained low. Active users showed a similar trend, peaking at around 36K in late July and then stabilizing around 6.3K by the end of the quarter.

Block'em All by Rollic Games had its best download week in late July with around 23K downloads, but this number fell to about 1.2K by the end of September. Revenue remained minimal throughout the quarter, peaking at around $46 in early August. Active users also saw a decline, starting at about 21.4K in late July and decreasing to around 3.1K by the end of September.

NBA 2K Mobile Basketball Game from 2K showed relatively stable weekly revenue, peaking at about $27.8K in mid-August. Downloads fluctuated slightly, reaching a high of around 5.9K in mid-July but declining to approximately 2.9K by the end of September. Active users saw a gradual decline from around 13K at the end of June to about 8.8K by late September.

These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021